release notes
release notes
release notes
Published 3/14/2018
Contains breaking changeshttps://github.com/mrdoob/three.js/wiki/Migration-Guide#r90--r91 https://github.com/mrdoob/three.js/milestone/2?closed=1
(534,113 KB, gzip: 134,564 KB)
Source
.toNonIndexed(). #13217 (@WestLangley).center(). #13532 (@Mugen87).getWorldRotation(). #13481 (@WestLangley)update(). #13406 (@mrdoob)normal_fragment to normal_fragment_begin and normal_fragment_maps. #13360 (@sunag)renderer parameter to .onBeforeCompile(). #13362 (@sunag)lights_fragment_maps.glsl. #13501 (@takahirox)texSubImage2D. #13512 (@Mugen87)Documentation
Lensflare page. #13353 (@gadlol)FileLoaderpage. #13489 (@takahirox)GLTFLoader page. #13356, #13357, #13392, #13413, #13570 (@takahirox, @donmccurdy)GLTFExporter page. #13433, #13449, #13476 (@takahirox)Useful-links page. #13388, #13492 (@edwinwebb, @jfpferreira)Material page. #13436 (@Mugen87)MeshPhysicalMaterial page. #13564 (@Mugen87)RectAreaLight page. #13529 (@Mugen87)SpriteMaterial page. #13546 (@wcoebergh)WebGLRenderer page. #13442 (@servinlp)CSS3DRenderer page. #13472 (@Mugen87)CSS2DRenderer page. #13486 (@Mugen87)Examples
linewidth support and webgl_lines_fat example. #11349 (@WestLangley)misc_controls_orbit. #12742 (@WestLangley)webgl_curvature_estimation example. #13120 (@sneha-belkhale)webgl_materials_compile. #13328 (@sunag)cubecolors folder. #13330 (@looeee)QRCode.js to QRCode.json. #13331 (@looeee)THREE.Sky to webgl_shaders_ocean example. #13408 (@mrdoob)Geometry to BufferGeometry. #13421, #13423, #13427 (@WestLangley)webgl_materials_modified example. #13435 (@Mugen87)webvr_video example. #13470 (@mrdoob)webgl_lines_fat example. #13477 (@WestLangley)UnpackDepthRGBAShader. #13479 (@WestLangley)webgl_depth_texture example. #13487 (@WestLangley).quaternion instead of .rotation in loaders. #13488 (@WestLangley)webgl_panorama_cube example . #13551 (@WestLangley)webgl_lines_splines and webgl_lines_colors examples. #13563 (@XanderLuciano)BufferGeometryUtils
.mergeBufferGeometries() helper. #13241 (@donmccurdy)ColladaLoader
DRACOLoader
EXRLoader
FBXLoader
GLTFExporter
znear and zfar range for cameras. #13396 (@fernandojsg)OBJLoader to the scene. #13401 (@fernandojsg)metallicRoughnessTexture. #13415 (@takahirox).name with empty strings for the consistency. #13468 (@takahirox)Map for cache. #13552 (@takahirox)KHR_materials_unlit. #13566 (@donmccurdy)GLTFLoader
.setDRACOLoader() chainable. #13495 (@takahirox)LegacyGLTFLoader
Lensflare
MathUtils
MathUtils and .setQuaternionFromProperEuler(). #13538 (@thezwap)MMDLoader
skinIndex. #13464 (@takahirox)OBJExporter
OBJLoader
OBJLoader2
OrbitControls
.panSpeed property. #13561 (@WestLangley)PLYExporter
SAOPass
SoftwareRenderer
TransformControls
Water2
Editor
.renderOrder and .frustumCulled. #13444 (@Mugen87)RGBFormat when loading a jpg. #13451 (@mrdoob).fogDensity. #13517 (@Mugen87)Exporters
Tests
release notes
Published 3/14/2018
Contains breaking changeshttps://github.com/mrdoob/three.js/wiki/Migration-Guide#r90--r91 https://github.com/mrdoob/three.js/milestone/2?closed=1
(534,113 KB, gzip: 134,564 KB)
Source
.toNonIndexed(). #13217 (@WestLangley).center(). #13532 (@Mugen87).getWorldRotation(). #13481 (@WestLangley)update(). #13406 (@mrdoob)normal_fragment to normal_fragment_begin and normal_fragment_maps. #13360 (@sunag)renderer parameter to .onBeforeCompile(). #13362 (@sunag)lights_fragment_maps.glsl. #13501 (@takahirox)texSubImage2D. #13512 (@Mugen87)Documentation
Lensflare page. #13353 (@gadlol)FileLoaderpage. #13489 (@takahirox)GLTFLoader page. #13356, #13357, #13392, #13413, #13570 (@takahirox, @donmccurdy)GLTFExporter page. #13433, #13449, #13476 (@takahirox)Useful-links page. #13388, #13492 (@edwinwebb, @jfpferreira)Material page. #13436 (@Mugen87)MeshPhysicalMaterial page. #13564 (@Mugen87)RectAreaLight page. #13529 (@Mugen87)SpriteMaterial page. #13546 (@wcoebergh)WebGLRenderer page. #13442 (@servinlp)CSS3DRenderer page. #13472 (@Mugen87)CSS2DRenderer page. #13486 (@Mugen87)Examples
linewidth support and webgl_lines_fat example. #11349 (@WestLangley)misc_controls_orbit. #12742 (@WestLangley)webgl_curvature_estimation example. #13120 (@sneha-belkhale)webgl_materials_compile. #13328 (@sunag)cubecolors folder. #13330 (@looeee)QRCode.js to QRCode.json. #13331 (@looeee)THREE.Sky to webgl_shaders_ocean example. #13408 (@mrdoob)Geometry to BufferGeometry. #13421, #13423, #13427 (@WestLangley)webgl_materials_modified example. #13435 (@Mugen87)webvr_video example. #13470 (@mrdoob)webgl_lines_fat example. #13477 (@WestLangley)UnpackDepthRGBAShader. #13479 (@WestLangley)webgl_depth_texture example. #13487 (@WestLangley).quaternion instead of .rotation in loaders. #13488 (@WestLangley)webgl_panorama_cube example . #13551 (@WestLangley)webgl_lines_splines and webgl_lines_colors examples. #13563 (@XanderLuciano)BufferGeometryUtils
.mergeBufferGeometries() helper. #13241 (@donmccurdy)ColladaLoader
DRACOLoader
EXRLoader
FBXLoader
GLTFExporter
znear and zfar range for cameras. #13396 (@fernandojsg)OBJLoader to the scene. #13401 (@fernandojsg)metallicRoughnessTexture. #13415 (@takahirox).name with empty strings for the consistency. #13468 (@takahirox)Map for cache. #13552 (@takahirox)KHR_materials_unlit. #13566 (@donmccurdy)GLTFLoader
.setDRACOLoader() chainable. #13495 (@takahirox)LegacyGLTFLoader
Lensflare
MathUtils
MathUtils and .setQuaternionFromProperEuler(). #13538 (@thezwap)MMDLoader
skinIndex. #13464 (@takahirox)OBJExporter
OBJLoader
OBJLoader2
OrbitControls
.panSpeed property. #13561 (@WestLangley)PLYExporter
SAOPass
SoftwareRenderer
TransformControls
Water2
Editor
.renderOrder and .frustumCulled. #13444 (@Mugen87)RGBFormat when loading a jpg. #13451 (@mrdoob).fogDensity. #13517 (@Mugen87)Exporters
Tests